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What is Second Life?
Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 1,465,297 people from around the globe.
From the moment you enter the World you'll discover a vast digital continent, teeming with people, entertainment, experiences and opportunity. Once you've explored a bit, perhaps you'll find a perfect parcel of land to build your house or business.
You'll also be surrounded by the Creations of your fellow residents. Because residents retain the rights to their digital creations, they can buy, sell and trade with other residents.
The Marketplace currently supports millions of US dollars in monthly transactions. This commerce is handled with the in-world currency, the Linden dollar, which can be converted to US dollars at several thriving online currency exchanges.
Welcome to Second Life. We look forward to seeing you in-world.
Features
Build what you like, explore as you prefer, communicate across platforms with who you choose, fashion a persona to your exact specifications. All Teen Second Life features are designed to offer its users the most open-ended, customizable experience of any online world on the market. No restrictions or arbitrary guidelines imposed by the developers—only the tools and resources to build your own vision of a better world.
Who Makes Second Life?
Second Life is developed by Linden Lab, a company founded in 1999 and based in San Francisco. You can read all about us at www.lindenlab.com. Linden Lab provides the technology but the Second Life residents themselves are the ones who really help shape the world and make it unique.
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